WebThe resulting clone must be of the same type as, or compatible with, the original instance. An implementation of Clone can perform either a deep copy or a shallow copy. In a deep copy, all objects are duplicated; in a shallow copy, only the top-level objects are duplicated and the lower levels contain references. http://codinghelmet.com/?path=howto/implement-icloneable-or-not
How to use the icloneable interface in C# - CodeProject
WebJan 2, 2024 · C# и .NET Копирование объектов. Интерфейс ICloneable . Копирование объектов. Интерфейс ICloneable. Поскольку классы представляют ссылочные типы, то это накладывает некоторые ограничения на их ... WebThe ICloneable interface enables you to provide a customized implementation that creates a copy of an existing object. The ICloneable interface contains one member, the Clone method, which is intended to provide cloning support beyond that supplied by Object.MemberwiseClone. For more information about cloning, deep versus shallow … hilary russo havening
The ICloneable Controversy: Should a Class Implement ICloneable …
WebSep 19, 2011 · It is common requirement in .NET programming to create a cloneable class, i.e. to implement System.ICloneable interface. Another common requirement is to implement a class which would serve as a base class to other classes. It is somewhat less common to implement both requirements at the same class, i.e. to make a class … WebDec 12, 2013 · 121. You shouldn't. Microsoft recommends against implementing ICloneable because there's no clear indication from the interface whether your Clone method performs a "deep" or "shallow" clone. See this blog post from Brad Abrams back in 2003 (!) for more information. Share. WebThe MemberwiseClone method creates a shallow copy by creating a new object, and then copying the nonstatic fields of the current object to the new object. If a field is a value type, a bit-by-bit copy of the field is performed. If a field is a reference type, the reference is copied but the referred object is not; therefore, the original object ... small-world architecture